Building experiences through games.
Hello, Internet! I am Jean Paul Salman, and I love making games!
Here I’ve hoarded all the things I’ve made to show off my skills, abilities, and experiences in the hope to share it with other like-minded people, within and outside the Gaming Industry. I love the design and arts of game development, so I wear its hats.
Gaming has taught me many things in life, even the ability to understand and speak English.
Because of this, I want to be able to teach through interactive experiences.
Gaming changes the world for the better, and I want to be part of this story of humanity.
¡Hagamos historia juntos!
A little background information...
I began my education journey at Miami Dade College and ended in the chapter of the University of Central Florida. While I was at UCF, I’ve met a lot of talented people who helped me shape what I wanted to be as an individual, allowing me to take advantage of outside resources, such as joining the Game Dev Knights Student Organization. I began developing small projects in Game Jams and later elected as the Secretary for the club. My responsibility as the Secretary was of a record keeper, keeping track of meetings, maintaining and updating the Game Dev Knights website, video editing and assisting in organizing events. I developed resources for whoever takes over the position and made friends that continue to challenge and inspire me to work harder and enabling me to become a better game developer.
Because of said friends, I was able to land a job during my education. I became a
Game Designer at Limbitless Solutions, where I was able to develop experiences for accessibility training games using Unity. I was allowed to work with a close team in an agile development environment, where we support each other in meeting sprint deadlines and turning single documents to a playable experience!
Outside of Academics & Professional work, I enjoy playing video games, casually, and competitively. Some of my all-time favorites include Banjo-Kazooie, The Legend of Zelda, and the MOTHER series. These games made me immerse myself into their worlds and eventually taught me the English Language, as back in Venezuela, there was no localization at the time. Due to the game’s writing, context clues, and illustrations, I was able to pick up English. This opened my eyes on what Video Games can do, and thus, made me get into Game Development. I intend to create games that immerse players in their worlds and, perhaps, teach someone a valuable skill someday.